![]() A young man and his tiny house / giant chicken hutch, gazing longingly at a world map. This entry starts out on a slightly more mundane note. When we last left this series, King Graham had traveled the purple sea on the back of a giant fish to find a Queen for his tiny kingdom of quaint murderbeasts. It’s the first of these games I’d recommend anyone play for anything other than historical reasons. King’s Quest III picks up on the narrative smoothness of Space Quest I and tries quite a few new things of its own. ![]() ![]() When I finally got back to it, though, I ended up enjoying it way more than I expected. This killed my motivation a bit, contributing to this record-breaking gap between LoS posts. I played it a few years ago don’t remember how far I got, but far enough that when I started playing the original it felt like I was treading familiar ground. The remake was an impressive undertaking, rendering the game in an updated graphical style and with an interface that matches the later, mouse-driven Sierra games. Namely, this elaborate fan remake by Infamous Adventures. King’s Quest III is unusual among the games in this project because I’d actually played a version of it fairly recently. After a diversion into Space Quest, my chronological journey through Sierra’s Quest games returns to the flagship series.
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